Oghenetega Idogun
A computer science graduate passionate about software development, artificial intelligence, and innovative problem-solving.

A bit about myself
I'm a Computer Science graduate from Florida International University, excited to put my skills to work solving real-world problems. I enjoy collaborating with others just as much as working independently, and I have a solid foundation in researching, designing, and building creative, practical solutions to technical challenges.
Work Experience
Software Graphics Engineer
Optimizing applications in Unity, incorporating C#, OpenGL, and HLSL to enhance interactivity and performance.
- Boosted application performance through shader optimization and memory management, reducing latency by 22%.
- Collaborated with teams using Agile methodologies, maintaining a perfect sprint record.
- Automated deployment processes using CI/CD pipelines, reducing release times by 10%.
Software Developer
Collaborated on a Unity-based project to develop an educational AR app for students.
- Optimized system performance, reducing load times by 50%.
- Utilized C# and OpenGL to enhance system modularity and response times.
- Presented the project at Art Basel Miami, resulting in 10 partnership inquiries.
Research Assistant
Conducted research on AI-driven educational content, improving web-based tools for 2,000+ users.
- Developed a command-line AI tool using C, improving search result relevance.
- Reduced data processing time by 30% using multi-threaded computing.
- Analyzed AI usage data in educational settings using R for evaluation.
Design Support Intern
Supported IT operations and enhanced user accessibility for e-learning systems.
- Resolved 100+ technical issues with a 91% satisfaction rate.
- Created interactive course content using JavaScript, increasing student engagement by 42%.
- Collaborated with faculty to implement new technology, improving user experience.
IT Intern
Managed IT infrastructure and developed software solutions for the company.
- Developed an in-house ledger application, saving the company over $2,000 annually.
- Improved server uptime to 99% by implementing Linux administration best practices.
- Researched and introduced new tools that reduced project management time by 10 hours per month.
Skills & Technologies
Languages
Frameworks
Tools
Databases
Services I Offer
Software & Game Development
Developing efficient, scalable software and creating immersive game experiences using Unity, OpenGL, and various programming languages.
Research & AI Solutions
Conducting research in systems programming and implementing AI-driven solutions for data analysis, automation, and enhanced user experiences.
Web & Data Science
Building responsive web applications and analyzing complex data to drive informed decisions through machine learning and visualization.
Technical Leadership
Leading technical projects, mentoring teams, and providing architectural guidance for complex software challenges.
Featured Projects
Inventra Sync System
An end-to-end inventory management and synchronization platform designed for reliability and extensibility. Implements modern web technologies and backend architecture for scalable product tracking.
PasteDump
A simple and fast pastebin application built with modern web technologies. Create and share text snippets, code, and logs with ease, featuring syntax highlighting, custom expiration times, and a clean, modern interface.
Latency Lens
A browser-based tool that tests and visualizes latency, jitter, and packet loss to global servers. Built using Cloudflare Workers and modern frontend frameworks.
Q-Shell
A Unix-like shell built from scratch to support command parsing, piping, and I/O redirection. Built to deepen systems-level understanding of POSIX-compliant shells.
Physics Augmented Reality Simulation
An educational AR physics simulation built for Shellhacks Hackathon, earning first runner-up.
Latest Blog Posts
Get In Touch
Contact Information
Feel free to reach out to me for collaborations or inquiries about my work.