Oghenetega Idogun
A computer science graduate based in the United Kingdom passionate about software development, artificial intelligence, and innovative problem-solving.

A bit about myself
I'm a Computer Science graduate from Florida International University, excited to put my skills to work solving real-world problems. I enjoy collaborating with others just as much as working independently, and I have a solid foundation in researching, designing, and building creative, practical solutions to technical challenges.
Work Experience
Freelance Full-Stack Developer
Architecting high-performance utilities, maintaining large codebases and web applications for global clients.
- Engineered automated systems and APIs that eliminated hours of manual tasks per month for clients.
- Hardened deployment workflows via Docker containerisation, ensuring reproducibility across environments.
- Shipped production services across Python and Rust; maintained them with code reviews, tests, and static analysis.
Software Engineer
Optimizing applications in Unity, incorporating C#, OpenGL, and HLSL to enhance interactivity and performance.
- Boosted application performance through shader optimization and memory management, reducing latency by 22%.
- Collaborated with teams using Agile methodologies, maintaining a perfect sprint record.
- Automated deployment processes using CI/CD pipelines, reducing release times by 10%.
Software Developer
Collaborated on a Unity-based project to develop an educational AR app for students.
- Optimized system performance, reducing load times by 50%.
- Utilized C# and OpenGL to enhance system modularity and response times.
- Presented the project at Art Basel Miami, resulting in 10 partnership inquiries.
Research Assistant
Conducted research on AI-driven educational content, improving web-based tools for 2,000+ users.
- Developed a command-line AI tool using C, improving search result relevance.
- Reduced data processing time by 30% using multi-threaded computing.
- Analyzed AI usage data in educational settings using R for evaluation.
Design Support Intern
Supported IT operations and enhanced user accessibility for e-learning systems.
- Resolved 100+ technical issues with a 91% satisfaction rate.
- Created interactive course content using JavaScript, increasing student engagement by 42%.
- Collaborated with faculty to implement new technology, improving user experience.
Skills & Technologies
Languages
Frameworks
Tools
Databases
Services I Offer
Full-Stack Software Engineering
Designing and building end-to-end web applications with React, Next.js, Node.js, and PostgreSQL, from REST APIs to responsive, production-ready UIs.
Game & Graphics Engineering
Optimizing real-time rendering and gameplay systems using Unity, C#, C++, OpenGL, and modern graphics pipelines for smooth, high-fidelity experiences.
DevOps & CI/CD Automation
Containerizing services with Docker and wiring GitHub Actions, Vercel, and Cloudflare into automated delivery pipelines for reliable, repeatable deployments.
Data & Systems Tooling
Building data-processing and diagnostic tools in Python and TypeScript to streamline workflows, surface performance insights, and support engineering teams.
Featured Projects
Inventra Sync System
An end-to-end inventory management and synchronization platform designed for reliability and extensibility. Implements modern web technologies and backend architecture for scalable product tracking.
PasteDump
A simple and fast pastebin application built with modern web technologies. Create and share text snippets, code, and logs with ease, featuring syntax highlighting, custom expiration times, and a clean, modern interface.
Latency Lens
A browser-based tool that tests and visualizes latency, jitter, and packet loss to global servers. Built using Cloudflare Workers and modern frontend frameworks.
Q-Shell
A Unix-like shell built from scratch to support command parsing, piping, and I/O redirection. Built to deepen systems-level understanding of POSIX-compliant shells.
Physics Augmented Reality Simulation
An educational AR physics simulation built for Shellhacks Hackathon, earning first runner-up.
Latest Blog Posts
Get In Touch
Contact Information
Feel free to reach out to me for collaborations or inquiries about my work.