Oghenetega Idogun

A computer science graduate based in the United Kingdom passionate about software development, artificial intelligence, and innovative problem-solving.

Profile

A bit about myself

I'm a Computer Science graduate from Florida International University, excited to put my skills to work solving real-world problems. I enjoy collaborating with others just as much as working independently, and I have a solid foundation in researching, designing, and building creative, practical solutions to technical challenges.

Work Experience

Freelance Full-Stack Developer

August 2025 – Present
Self-Employed
Remote, UK

Architecting high-performance utilities, maintaining large codebases and web applications for global clients.

  • Engineered automated systems and APIs that eliminated hours of manual tasks per month for clients.
  • Hardened deployment workflows via Docker containerisation, ensuring reproducibility across environments.
  • Shipped production services across Python and Rust; maintained them with code reviews, tests, and static analysis.

Software Engineer

August 2024 – May 2025
Hash Studios LLC
Remote, US

Optimizing applications in Unity, incorporating C#, OpenGL, and HLSL to enhance interactivity and performance.

  • Boosted application performance through shader optimization and memory management, reducing latency by 22%.
  • Collaborated with teams using Agile methodologies, maintaining a perfect sprint record.
  • Automated deployment processes using CI/CD pipelines, reducing release times by 10%.

Software Developer

October 2023 – May 2024
HoloMath Project
Remote, US

Collaborated on a Unity-based project to develop an educational AR app for students.

  • Optimized system performance, reducing load times by 50%.
  • Utilized C# and OpenGL to enhance system modularity and response times.
  • Presented the project at Art Basel Miami, resulting in 10 partnership inquiries.

Research Assistant

October 2023 – August 2023
Florida International University
Remote, US

Conducted research on AI-driven educational content, improving web-based tools for 2,000+ users.

  • Developed a command-line AI tool using C, improving search result relevance.
  • Reduced data processing time by 30% using multi-threaded computing.
  • Analyzed AI usage data in educational settings using R for evaluation.

Design Support Intern

October 2022 – March 2023
Florida International University
Miami, Florida, USA

Supported IT operations and enhanced user accessibility for e-learning systems.

  • Resolved 100+ technical issues with a 91% satisfaction rate.
  • Created interactive course content using JavaScript, increasing student engagement by 42%.
  • Collaborated with faculty to implement new technology, improving user experience.

Skills & Technologies

Languages

TypeScript
JavaScript
Python
Java
C
C++
C#

Frameworks

React
Next.js
Tailwind CSS
Express.js
Flask
Spring Boot
Unity

Tools

Docker
Git
Linux
Makefile
Cloudflare
Vercel
OpenGL

Databases

PostgreSQL
MySQL
SQLite
MongoDB
Redis
Supabase
Firebase

Services I Offer

Full-Stack Software Engineering

Designing and building end-to-end web applications with React, Next.js, Node.js, and PostgreSQL, from REST APIs to responsive, production-ready UIs.

Game & Graphics Engineering

Optimizing real-time rendering and gameplay systems using Unity, C#, C++, OpenGL, and modern graphics pipelines for smooth, high-fidelity experiences.

DevOps & CI/CD Automation

Containerizing services with Docker and wiring GitHub Actions, Vercel, and Cloudflare into automated delivery pipelines for reliable, repeatable deployments.

Data & Systems Tooling

Building data-processing and diagnostic tools in Python and TypeScript to streamline workflows, surface performance insights, and support engineering teams.

Featured Projects

Inventra Sync System

An end-to-end inventory management and synchronization platform designed for reliability and extensibility. Implements modern web technologies and backend architecture for scalable product tracking.

PasteDump

A simple and fast pastebin application built with modern web technologies. Create and share text snippets, code, and logs with ease, featuring syntax highlighting, custom expiration times, and a clean, modern interface.

Latency Lens

A browser-based tool that tests and visualizes latency, jitter, and packet loss to global servers. Built using Cloudflare Workers and modern frontend frameworks.

Q-Shell

A Unix-like shell built from scratch to support command parsing, piping, and I/O redirection. Built to deepen systems-level understanding of POSIX-compliant shells.

Physics Augmented Reality Simulation

An educational AR physics simulation built for Shellhacks Hackathon, earning first runner-up.

Data Analysis for BlueGAP

Automated data preprocessing pipeline for the Blue-Green Action Platform, analyzing water quality across Florida.

Latest Blog Posts

July 15, 20245 min read

How to Use React Hooks

A blog post about How to Use React Hooks

Read More

Get In Touch

Contact Information

Feel free to reach out to me for collaborations or inquiries about my work.